October 13, 2011

Chasing Skype: Rebtel Looks To Put An End To Dropped Calls With New iPhone App

Filed under: Misc — jeetu @ 1:16 pm

Awesome! Have been a happy Rebtel customer for over 3 years now!

Jeetu

Posted at TechCrunch

logoRebtelCMYK

You may not be well-familiar with Rebtel, but the company is currently the largest independent mobile VoIP provider now that Skype is under the Microsoft umbrella. Rebtel, which routes international calls made from mobile phones and landlines to local numbers (specifically to minimize the cost of calling abroad), counts more than 13 million connected users and offers its services in more than 200 countries around the globe. (Not to mention an expected run-rate of $75 million by December of this year — and profitability since 2010.)

When Robin interviewed Rebtel CEO Andreas Bernstrom back in June, he expressed respect for companies like Viber “and the speed at which their mobile applications have gone viral”, but he held that dependence on WiFi and 3G would continue to “make for a poor user experience”.

“VoIP is essentially an improved fixed line service”, Bernstrom continued. “Mobile VoIP, however, has not been cracked due to the limitations of the data network”.

Well you can guess Rebtel has had a little something to say about that. The company launched its first versions of its iPhone and Android apps in 2010, followed by Blackberry in 2011, and today is announcing the launch of version 2.0 of its free iPhone app, which allows users to make and receive free international calls using WiFi, 3G, or local minutes. The app also allows texts and calls to be made to any non-Rebtel users (on any phone) for what Bernstrom says are 90 percent cheaper rates than standard international calling on an average carrier.

And perhaps the coolest feature of Rebtel’s app is a new proprietary technology called “KeepTalking”, which allows users to transition (mid-call, mind you) from WiFi/3G to local minutes. The iPhone and desktop apps will add to the Rebtel free call network already including Android and Blackberry apps, as well as facilitating free calls between existing platforms.

With the mobile VoIP market expected to reach $36 billion in revenues by 2016, and with 70 million mobile VoIP users expected to be in operation by the end of the year, Rebtel’s ability to call any phone or PC anywhere over WiFI/3G or local minutes and seamlessly switch between them if coverage deteriorates, seems to lend it a significant value proposition.

What’s more, the app also enables platform-independent free calls between Rebtel users, labeling these contacts as “free” in the app’s contact list to make it easy to see who’s already using the service. Whenever someone downloads Rebtel, the app automatically sends you a push notification and enables SMS to any mobile phone number, with an average cost savings of over 60 percent, according to the Rebtel team.

For more, check out the Rebtel app here.


Company:
Rebtel
Website:
rebtel.com
Launch Date:
January 7, 2006
Funding:
$20M

Rebtel is a mobile VOIP company offering cheap long distance calling FROM mobile or landline phones TO mobile or landline phones by changing international phone numbers to local numbers (rebtel numbers). There is no need to download anything which is a huge plus especially for mobile phones. And the biggest plus is you don’t need a WIFI or internet connection to make the calls.

Competitors include Skype, barablu, ConnectMeAnyWhere, jajah, [GizmoProject]
(http://crunchbass.com/company/vopium), [Vopium]
(http://crunchbass.com/company/gizmoproject), truphone.

Learn more


October 12, 2011

Facebook And eBay Team Up To Breathe New Life Into Social Commerce

Filed under: Misc — Tags: , , , , , — jeetu @ 10:01 pm

Posted at TechCrunch

by Rip Empson

facebook-surpasses-ebay-in-terms-of-value

“We’re at an inflection point”, eBay CEO John Donahoe said from the stage at Innovate, eBay’s brand new developer conference that launched today in San Francisco. “We’ll see more change in how consumers shop and pay in the next three years than we’ve seen in the last 15 years”.

Donahoe’s prediction for the future came as context for giving a more complete introduction today to X.commerce, the platform formed by eBay and its nest eggs PayPal, Magento and GSI — designed to create a robust, full-service and “open” eCommerce solution. The eCommerce solution “to rule them all”, one might say.

But the real kicker is that, as Leena wrote earlier today, what X.commerce really symbolizes is the first instance of eBay creating a business that truly caters to developers. In the past, eBay developers have been divided into the eBay marketplace, PayPal, etc., but now developers have all those technologies in one place, allowing them to create “new shopping and eCommerce experiences based on these interconnected suite of tools”.

One of the more anticipated announcements to come out of Innovate was a partnership between the world’s largest social network and eBay, which will see the latter integrating Facebook’s Open Graph (the tree of connections Facebookers create by sharing and interacting with friends and content on the social network) into its Magento and GSI global commerce platforms.

What does this mean? The partnership will basically give third party developers a bigger voice in the development of social commerce, allowing them to build new social shopping experiences for consumers and retailers, share their ideas, and create personalized apps for buying, selling, and sharing that have Facebook’s social features baked right into them.

While building Facebook’s features into eCommerce offerings may allow them to make shopping more personalized and display friends’ thoughts about products right in their eShops, the truth is that social commerce hasn’t exactly taken off over the last year. Merchants already have the opportunity to set up storefronts on Facebook to sell directly to their customers while they’re networking or surfing a brand’s fan page, but so far sales on the platform haven’t impressed.

It seems that consumers aren’t particularly jazzed about doing their shopping on Facebook — part of which may be due to the novelty of Facebook’s eCommerce or it could simply be a reluctance to embrace new commerce functionality on what is really a platform designed to share pictures and stalk former romances. It also may have something to do with the fact that many consumers are worried that their credit card and personal information is being scooped up by Facebook in the transaction process. Either buyers are redirected to a brand’s own online store, or they buy on Facebook and often have to accept an app request to make a purchase. That app request can give away a bunch of information on the user and it’s really something many consumers are still loathe to do.

Indeed, it’s a result of this that, as VP and General Manager of X.commerce Matthew Mengerink said today, online shopping remains “a very individualistic and lonely experience”. Which is a shame considering the fact that Facebook’s Director of Platform and Mobile Marketing Katie Mitic told the Innovate crowd that shopping is inherently a social activity and that the world is really just beginning to get a taste of “what’s possible with social commerce”.

Of course, to achieve what’s possible with social commerce eBay and Facebook need the developer community to get excited and want to be on board. Yet, as Reuters pointed out, some analysts and eCommerce experts were hoping for a deeper and perhaps more full-featured partnership between the two companies. And Mitic’s announcement was met with little to no applause from the 3,000+ developers and techies on hand.

This could of course be that they were tired, or that the recent changes to Facebook’s platform that took users beyond the “like” button to allowing them to share what they’ve “read” or want to “taste” just don’t sound that enthralling when applied to social commerce. With eBay’s new Facebook integration, developers will now be able to build social commerce apps that allow users to share what products they “buy”, “want”, “own”, or “recommend”. But is this enough to really change the face of social commerce?

Mengerink said that, in the market today, too many shopping apps target the point of sale, but that the real-life process of browsing, discussing what products are appealing or not, and trying different things on, for example, is inherently social, but it doesn’t always involve buying.

“What we’re encouraging developers to think about is to try out the more ‘pre-shopping’ social experience”, he said. Meaning that the process of joining friends at an online store, browsing, sharing, and chattering via enhanced social features is a way to encourage brand recognition, organic word-of-mouth familiarity with products — and is integral to making the online shopping experience more resemblant of offline shopping. And to grow online sales. The question is, of course, whether or not this is truly possible just with “want” and “own” buttons, and just how much these new pre-shopping features can boost a brand’s bottom line.

The virtual shopping experience is a long ways off from one that mimics its offline counterpart, and I’ve yet to be convinced that just because one of my grade school friends interacted with a product on Facebook, which then popped up in my news stream, that I’m more likely to interact with that product and buy it just because of some loose social connection manifesting while I’m in the process of turning off more Facebook sharing features. Yes, it adds to a brand’s network, and if I’m browsing friends’ profiles and see a product I want to learn about before buying, this is a great conversation starter.

What do you think? Is this a win for developers, consumers, eBay, or Facebook (or all of the above)?

Excerpt image courtesy of TechFouzan


Company:
eBay
Website:
ebay.com
Launch Date:
January 9, 1995
IPO:

NASDAQ:EBAY

Founded in 1995 in San Jose, CA, eBay connects millions of buyers and sellers globally in the world’s largest online marketplace, utilizing PayPal to ensure secure transactions. The company also operates specialized marketplaces such as StubHub, the world’s largest ticket marketplace, and eBay Classifieds sites, which together have a presence in more than 1,000 cities around the world.

eBay items can be sold either via a silent auction, in which users input the maximum price they are willing to…

Learn more

Company:
Facebook
Website:
facebook.com
Launch Date:
January 2, 2004
Funding:
$2.34B

Facebook is the world’s largest social network, with over 500 million users.

Facebook was founded by Mark Zuckerberg in February 2004, initially as an exclusive network for Harvard students. It was a huge hit: in 2 weeks, half of the schools in the Boston area began demanding a Facebook network. Zuckerberg immediately recruited his friends Dustin Moskowitz and Chris Hughes to help build Facebook, and within four months, Facebook added 30 more college networks.

The original idea for the term…

Learn more

October 11, 2011

X.Commerce: eBay To Debut New Payments Identity Technology PayPal Access; Milo Opens Up API

Filed under: Misc — Tags: , , — jeetu @ 4:04 pm

Posted at TechCrunch

by Leena Rao

x

eBay, Inc. is set to debut its brand new developer business tomorrow, X.commerce and we have many of the details that the e-commerce giant will be announcing at its annual developer conference. As we’ve written in the past, eBay, PayPal, Magento and GSI will be the pillars of the X.commerce platform, which will feature a “fabric” that stitches the platform together with other partners to create new experiences for retailers and their customers.

PayPal’s director of communications Anuj Nayar tells me that this is the first time eBay has created a business focused on developers as the customers. Previously developers were part of each business, with separate developer experiences for eBay’s marketplace, PayPal and other businesses. Now, developers will get access to all of these technologies in one place, and according to Nayar, will be able to create new shopping and e-commerce experiences based on these interconnected suite of tools.

X.commerce will also be an open ecosystem, with outside partners also integrating their technologies for the developer community. Adobe, Facebook and Kenshoo have all created experiences and APIs for developers to integrate into their applications relating to online shopping, mobile, and local components.

Local product inventory and shopping site Milo, which eBay acquired last year for $75 million is going to be launching an API for developers to integrate local inventory into their own applications. This will be part of the X.commerce platform as well.

eBay-acquired barcode scanning app RedLaser will soon be launching a 3.0 version of its applications which have been integrated with both Milo and PayPal. So you can scan a barcode, and the app will tell you if its available in a local store or on eBay, and let you pay for it (either in the store or on eBay) in the app via PayPal.

eBay also acquired Magento earlier this year for over $180 million. Magento’s open source software basically enables merchants and brands to create online storefronts and have a decent amount of control over the look, content, SEO, digital marketing and functionality of their online storefronts. Tomorrow, eBay will announce that Magento, via the X.commerce platform, will be launching an app store for Magento extensions. Developers can create applications on top of Magento, and retailers can use this functionality in their online storefronts via the app store. It’s similar in theory to the Salesforce App Exchange, but for online retailers.

In my opinion, one of the biggest products that will be debuted tomorrow is a new collaboration between PayPal and X.commerce called PayPal Access. Basically, PayPal Access is a payments identity technology that would allow you to carry your payments identity to various retailers on the web. So instead of signing up with a specific retailer’s credential’s on a site, you would sign up with your PayPal account which would include all of your financial, shipping and billing information, as well as your purchase history. It’s sort of a cross between Amazon’s payments platform and Facebook Connect. We’re told PayPal is partnering with Gigya and Janrain for PayPal Access.

As Nayar explains, identity is just another piece of the puzzle for PayPal and X.commerce. For now, PayPal has yet to announce any major retailers using Access but I’m sure we can expect a few to jump on board soon.

There’s still much more PayPal, eBay and X.commerce will announce tomorrow, I am told. For example, we don’t know the exact details of the Facebook announcement. Facebook Platform Marketing Chief Katie Burke Mitic just joined eBay’s board.

And considering how bullish both PayPal and eBay are on mobile, we can probably expect more in that area as well. PayPal is also expected to debut a new payments platform for merchants as well as in-store integrations. Stay tuned.


Company:
eBay
Website:
ebay.com
Launch Date:
January 9, 1995
IPO:

NASDAQ:EBAY

Founded in 1995 in San Jose, CA, eBay connects millions of buyers and sellers globally in the world’s largest online marketplace, utilizing PayPal to ensure secure transactions. The company also operates specialized marketplaces such as StubHub, the world’s largest ticket marketplace, and eBay Classifieds sites, which together have a presence in more than 1,000 cities around the world.

eBay items can be sold either via a silent auction, in which users input the maximum price they are willing to…

Learn more

Company:
PayPal
Website:
paypal.com
Launch Date:
January 12, 1998
Funding:
$197M

PayPal is an online payments and money transfer service that allows you to send money via email, phone, text message or Skype. They offer products to both individuals and businesses alike, including online vendors, auction sites and corporate users. PayPal connects effortlessly to bank accounts and credit cards.

PayPal Mobile is one of PayPal’s newest products. It allows you to send payments by text message or by using PayPal’s mobile browser.

PayPal created the Gausebeck-Levchin test, which is that blurry…

Learn more


September 15, 2011

Mobile Ad Network InMobi Raises $200 Million

Filed under: Misc — Tags: , , , , , , , — jeetu @ 7:26 am

Posted at Mashable!

by Todd Wasserman




Mobile ad network InMobi has raised $200 million in financing from SoftBank to counter Apple and Google in the fast-growing market.

The investment will be be doled out in two tranches — $100 million this year and then the rest in 2012, according to SoftBank. SoftBank joins Kleiner Perkins Caufield & Byers and Sherpalo Ventures in backing InMobi.

With the investment, the Bangalore, India-based InMobi will have more ammunition to take on Google, which bought AdMob, another mobile ad network, in 2009 for $750 million, and Apple, which bought Quattro Wireless in early 2010 for $275 million.

Despite the investment, mobile advertising is still a fairly small market. The total spend for such advertising is projected to hit $1.1 billion in the U.S. this year, according to eMarketer. That spend will hit $2.5 billion in 2014, the researcher estimates.

Image courtesy of iStockphoto, webphotographeer

More About: admob, apple, Google, InMobi, mobile advertising, Quattro Wireless, softbank

August 11, 2011

Twitter Launches Activity Stream, FTC Probes Google: This Morning’s Top Headlines

Filed under: Misc — Tags: , — jeetu @ 5:44 am

Posted at Mashable!

by Lauren Indvik




Social Media News

Welcome to this morning’s edition of “First To Know,” a series in which we keep you in the know on what’s happening in the digital world. We’re keeping our eyes on five particular stories of interest today.

Twitter Adds an Activity Stream

Twitter has partially redesigned its web application to expand the breadth of users’ individual newsfeeds.

FTC Probe Examines Android, Web Search Complaints

According to unnamed sources, members of the FTC’s antitrust division are looking into allegations that Google prevents smartphone manufacturers that use its Android operating system from using competitors’ services; that it promotes listings from its own products listings above most other results; and that it scrapes information collected by competitors — particularly local business review services, such as Yelp — in its own products and then demotes said competitors’ sites in its search results.

David Cameron Threatens To Prevent Suspected Criminals From Using Social Media

In the wake of riots in London, which were partly organized on social networks, UK Prime Minister David Cameron has told Parliament that the government is determining whether it is possible to prevent suspected criminals from sending messages via social networking sites such as Twitter and Facebook in the future.

Twitpic Founder Launches Twitter Clone

In what may be merely a publicity stunt, Twitpic founder Noah Everett has unveiled Heello, his feature-for-feature copy of Twitter. The move comes just a day after Twitter rolled out a Twitpic competitor.

911 Will Soon Accept Texts, Photos

FCC Chairman Julius Genachowski has outlined a five-step plan to update the technology that powers the 911 emergency response system with support for text messages, voice calls, videos and photos, as well as automatic location information.

Further News

Image courtesy of iStockphoto, DNY59

More About: first to know series

For more Social Media coverage:

July 27, 2011

Quora Testing User Credits For “Ask To Answer” Questions

Filed under: Misc — Tags: , — jeetu @ 4:10 pm

Posted at TechCrunch

by Alexia Tsotsis

Quora has just launched a bundle of interesting initiatives over the past day or so, all signs that the Q&A site is trying to figure itself out.

First of all, the company has begun testing something called “Ask to Answer Suggestions” where users start out with a budget of 500 Quora credits (Quoins?) and can offer to pay other users in credits to answer questions. The price for questions will eventually increase or decrease based on answerer’s zeal for answering questions and level of topic expertise.

From an email sent out to beta testers (because I’m a TechCruncher I’m not in the beta, nor can I see the Quora FAQ, which I’ve included below).

“Since experts only have so much time to answer questions, we are also introducing credits as a bookkeeping mechanism so that incoming requests to a user stay at a manageable level.

How It’ll Work:When you use Ask to Answer, you’ll now see other beta testers suggested based on how likely they are to give you a good answer. With your credits, you can ask these users to answer questions. Note, however, that if you and another user are following each other, you can ask each other for free. The number of credits required to ask someone reflects how responsive she is to Ask to Answer requests; to give responsive users who are willing to provide answers more requests, their prices come down while their ranking in suggestions improves.”

Note, these credits aren’t something that can be exchanged for cash only for answers to questions. Basically as it scales the company is experimenting with incorporating game mechanics into its processes in order to get people to give more answers. The more and more mainstream/non-tech people join, the more likely it is that questions will go un-answered  because the incentive that makes techies answer questions (esteem within our close-knit community) just isn’t there for a wider audience.

Nothing is more depressing than an unanswered question. If Quora power user Semil Shah is currently offering people $100 on Zaarly to answer his Quora question about the most foundational web companies of all time, in-service credits are worth a shot.

In addition and more formerly, the Q&A site has also added the option to include location and employment information in user profiles, letting users broadcast social and business information like where they live, go to school and work. The new profiles also allow for Facebook-style status updates, presumably because people were already using the question functionality to post non-questions.

Quora designer Rebecca Cox explained the profile changes in a followup post to the one written yesterday, interestingly enough chalking up the profile changes to scaling issues,

“Quora is growing and the previous profile wasn’t scaling with that growth. We have a lot of systems in place to provide a good environment for everyone to learn and share, but those same systems can be difficult for people new to the site to understand. If you’re new and are reading an answer or receiving a notification that someone edited your question: You want to trust the answer that is given and knowing something about the person who gave it helps inform that; You want to know why an edit happened and you want to know about the person making that change.”

The startup exploded last December and has been rushing to catch up with its success ever since. With these recent steps we’re seeing the beginning of a more quantified user economy emerge, on based on reputation and expertise in providing information. Quora needs some kind of way to identify experts, and is figuring it out through iterating as it goes along.

The Quora Credits FAQ, below (btw, if anyone wants to send me a screencap of their credits budget, my email is really easy to figure out. And while you’re at it …).

Update: And we’ve got a screencap.

1. What are Quora Credits?

To help users get great answers faster, we’re launching Ask to Answer Suggestions, which help you find the people who are most likely to be able to answer your questions. Now instead of only being able to ask people you know or those whose answers you’ve seen, Suggestions identify people who have related expertise to help you. But since experts only have so much time to answer questions, we are also introducing credits as a bookkeeping mechanism so that incoming requests to a user stay at a manageable level.

Everyone starts out with a budget of credits, which can be used to ask other people to answer questions. (For now, only people who are in the private beta will be part of this system). To start, it will cost the same number of credits to ask anyone a question, but prices will change over time to keep the number of requests to a user manageable. Users who are responsive and signal that they enjoy answering questions will see their prices fall, making them affordable to more users, resulting in more requests. Prices increase for users who aren’t answering requests and might prefer fewer requests.

2. How are Quora credits earned?

You can earn more credits in a few ways.

Answering Ask to Answer requests: You’ll receive credits for answering ask-to-answer requests (an amount equal to your price).

Getting upvotes on answers you’ve written: You’ll get credits for any new upvotes (not just from beta users) on any answer or post you’ve written on Quora.

An answer you have solicited (via Ask to Answer request) receives upvotes.

Credits given to you by other users: Users can give credits to each other whenever they want.

Occasional system refreshes: We’ll provide credit refreshes if you go for a while without enough credits to ask the average priced user.

3. How is my price determined?

Credits are a bookkeeping mechanism for Ask to Answer Suggestions to ensure that frequently suggested users don’t get inundated with requests. The prices that are set for each user reflect how responsive a user has been to prior requests and have nothing to do with the quality of potential answers.

Users who are responsive to requests signal that they are willing to provide answers when asked. As a result, their prices come down while their ranking in suggestions improve to make them affordable to more users, resulting in more requests.

On the other hand, prices increase for users who aren’t answering requests and might prefer fewer of them. If you receive numerous requests to answer and do not respond by writing answers, the system increases your price and ranks you lower in suggestions; in essence, it infers that you are too busy to answer or not interested in answering, both of which mean, on average, that we should send fewer requests your way.

Two users with the same price may have different levels of expertise, because their prices reflect similar rates of responding to requests. Conversely, two users with similar levels of expertise may have different prices, based on different response rates.

4. What happens if someone does not respond to my request to answer? Do I get a refund?

If a user who is asked to answer responds with an answer within a week, he or she receives the price paid by the asker. If the user has not answered after a week has elapsed, or clicks to ignore the request during the week, 75% of the price is refunded to the asker; the remaining 25% is still paid to the potential answerer for having received and considered the request.

5. Why are some users free to ask?

If you and another user in the beta are both following each other, you can ask each other questions without having to pay in credits. This is because we assume you are likely to know each other and did not discover each other through Ask to Answer Suggestions.

6. What happens when I interact with users not in the beta?

You can request answers from users who aren’t in the beta by typing their name into the Ask to Answer box. These requests will neither require payment nor show up in your credits pages.

Similarly, people who are not in the beta test may still ask you to answer questions, too. These will work as they did before except they will not trigger notifications and you will not receive credits for answering these unpaid requests. They will not expire and will appear on at the bottom of your Ask to Answer page with old requests you received prior to the beta.

7. How does giving credits work?

You can give credits you have earned at any time to anyone else in the beta. The only restriction is that the amount you have available for gifting is your current balance minus 500 credits. This is to prevent users from creating many accounts and accumulating a huge amount of credits by transferring them to a single account.

8. What happens if I run out of credits?

If you do not have enough credits to ask someone to answer, you will not be able to do so. Periodically, users who have fewer than 100 credits will receive a refresh to top them up to 100. For example, if you had 0 credits left before the refresh, you would have 100 after the refresh. If you had 60 left before the refresh, you would also have 100 after the refresh.

9. What are the terms of the private beta?

As this is a beta, you can expect the features to evolve and change just like the rest of the site, potentially faster as we get your feedback. If we decide to roll out Ask to Answer Suggestions more broadly, we will cancel the beta credits and issue entirely new credits to all Quora users. We will issue the new credits to beta testers in proportion to the number of beta credits you have at the end of the beta period.

10. I have feedback, questions or bugs to report. What should I do?

Please email feedback@quora.com with “BETA” in the subject and describe what happened in details so we can help investigate.

11. Why is Quora introducing credits?

Our goal is to help make each question page on Quora a valuable, reusable resource. One part of getting more great answers is helping users find experts who can contribute to each page. We decided to focus now on Ask to Answer suggestions because it is an opportunity to discover great contributors who otherwise might be unknown to you, and also to find out where your expertise is sought. We’ve found that people generally like helping each other, and new Ask to Answer Suggestions are designed to make that easier.

In making suggestions prominent in the Quora interface, we have to be considerate of how available users are for answering questions on Quora. Credits allow us to calibrate how many requests a user might get, so that nobody is overwhelmed. Automatically setting the price of asking a user based on that user’s past responsiveness keeps the system flexible and dynamic while removing a complex decision. In developing credits, we’ve thought carefully about the economics — both at the level of each user, and of the system as a whole. Price movements and rewards are designed to help the system quickly reach a sustainable equilibrium, and to make using credits intuitive and fun.

As with all theory, we need to see how our ideas work in the wild, and that’s where this beta comes in. We welcome your questions as you use the features, and your feedback about how things can be improved. We have numerous ideas for how we might iterate on the product and look forward to continuing to improve Quora with you.

[crunchbase url="http://www.crunchbase.com/company/quora" name="Quora"]


July 20, 2011

Amazon Lands CBS Licensing Deal To Stream TV Shows To Instant Video Offering

Filed under: Misc — Tags: , , — jeetu @ 6:34 am

Posted at TechCrunch

by Leena Rao

Amazon has just announced a deal with CBS to allow Amazon Prime customers to stream television shows from CBS’s library of content. Financial terms of the non-exclusive deal were not disclosed.

According to the release, Amazon Prime customers will be able to instantly watch thousands of episodes from the CBS library at no additional cost to their membership. In February, Amazon officially launched the instant streaming service for movies and TV shows for Prime subscribers.

Additionally, CBS content will be added to Amazon Instant Video is a streaming video service that offers customers more than 90,000 movies and television shows available to purchase or rent. With the deal, Amazon will add 2,000 episodes to the content that Prime members can access, which now totals 8,000 movies and television shows. The CBS deal includes full seasons for 18 television series, including “The Tudors,” “Numb3rs,” “Medium,” the complete “Star Trek” franchise, “Frasier” and “Cheers.”

The deal is interesting because it’s one of the first formal media partnerships for Amazon in content streaming. Competitor Netflix has dominated the space because of its licensing deals for massive amounts of content. But similar to Netflix, Amazon’s content appears to be older content as opposed to new-releases, a market which Apple has been able to corner.

July 18, 2011

AmEx Links Up Facebook With Coupon-less Deals, And Lets Merchants Go Social

Filed under: Misc — Tags: , , , , — jeetu @ 8:13 pm

Posted at TechCrunch

by Erick Schonfeld

American Express is going all in on the daily deals business, striking a deal with Facebook that is similar to the one it already has with Foursquare. Through a new Facebook app called “Link, Like, Love,” AmEx cardholders can link their cards to their Facebook accounts just like they can already link their cards to their Foursquare accounts. Once they do so they will get a dashboard of deals from brands such as Whole Foods, Dunkin’ Donuts, Virgin America, and Sports Authority. (These offers are different than Facebook Deals, which Facebook sources itself)

Unlike Groupon or LivingSocial, these AmEx deals don’t require anyone to pre-purchase anything or present any coupons to merchants. One of the biggest challenges for the daily deals industry is how to measure how many offers are actually redeemed at thousands of different participating businesses. But AmEx has an advantage here in that it is already a payment network that is set up and accepted in businesses large and small around the world. All people have to do is buy the deal item with their AmEx card and they will be credited the deal amount. The Facebook twist is that the deals you see are influenced by what you and your friends “like” on the Web using the Facebook like button.

Although many of the deals at launch are with national brands, AmEx is also leveraging its relationships with smaller local merchants. It is a launching a program aimed at them called Go Social which allows merchants to manage deals across both Facebook and Foursquare, with other social networks to be added in the future. Business owners will be able to create their own coupon-less deals in a self-serve manner that are triggered whenever someone with a linked account buys a deal item. Self-serve has been a challenge so far with local merchants, but AmEx can market to them through its existing channels.

Go Social will also allow merchants to put their locations on social networks like Facebook and Foursquare, and track their deal campaigns across those networks. Since AmEx has all the payment information, it can track deal redemption fairly easily. Closing the offer to redemption loop is the singel biggest challenge in the daily deals space. Even Groupon Now, Groupon’s mobile app with instant deals, requires participating merchants to have iPhones and train staff on how to redeem the offers. AmEx doesn’t try to change the behavior of the consumer or the merchant, other than give them an incentive to pay with AmEx versus cash or a credit card.

While it all sounds good on paper, the proof will be in the quality and density of deals that AmEx can procure. This will be a battle between local sales forces. But it looks like Groupon and LivingSocial finally have some serious competition.

July 12, 2011

Dear human… – Zach Weiner – smbc-comics.com

Filed under: Misc — Tags: — jeetu @ 7:15 am

via Mudflats

original link

June 28, 2011

Google+ Project: It’s Social, It’s Bold, It’s Fun, And It Looks Good — Now For The Hard Part

Filed under: Misc — Tags: , , , — jeetu @ 10:08 am

Posted at TechCrunch

by MG Siegler

Last night, you may have heard talk of a mysterious black bar appearing on the top of Google.com. Or you may have even seen it yourself. No, you weren’t hallucinating. It was a sign of something about to show itself. Something big. Google+.

What is Google+? It’s the super top-secret social project that Google has been working on for the past year. You know, the one being led by General Patton (Vic Gundotra) and General MacArthur (Bradley Horowitz). Yes, the one Google has tried to downplay as much as humanly possible — even as we got leak after leak after leak of what they were working on. Yes, the one they weren’t going to make a big deal about with pomp and circumstance. It’s real. And it’s here.

Sort of.

You see, the truth is that Google really is trying not to make a huge deal out of Google+. That’s not because they don’t have high hopes for it. Or because they don’t think it’s any good. Instead, it’s because what they’re comfortable showing off right now is just step one of a much bigger picture. When I sat down with Gundotra and Horowitz last week, they made this point very clear. In their minds, Google+ is more than a social product, or even a social strategy, it’s an extension of Google itself. Hence, Google+.

How’s that for downplaying it?

“We believe online sharing is broken. And even awkward,” Gundotra says. “We think connecting with other people is a basic human need. We do it all the time in real life, but our online tools are rigid. They force us into buckets — or into being completely public,” he continues. “Real life sharing is nuanced and rich. It has been hard to get that into software,” is the last thing he says before diving into a demo of Google+.

What he proceeds to show me is a product that in many ways is so well designed that it doesn’t really even look like a Google product. When I tell Gundotra and Horowitz this, they laugh. “Thank you,” Gundotra says very enthusiastically. Clearly, they’ve put a lot of work into both the UI and UX of Google+.

The first thing Gundotra shows me about Google+, and the first thing you’re likely to interact with, is something called “Circles”. You may recall that talk of this feature leaked out a few months ago — though it wasn’t exactly right. In fact, our story from months prior about a feature of Google +1 (the name of the network at the time which ended up being the name of the button — more on that in a bit) called “Loops” may have been a bit closer. That is, Circles isn’t actually a stand-alone product, it’s a feature of Google+ — an important one. “It’s something core to our product,” Gundotra says.

It’s through Circles that users select and organize contacts into groups for optimal sharing. I know, I know — not more group management. But the truth is that Google has made the process as pleasant as possible. You simply select people from a list of recommended contacts (populated from your Gmail and/or Google Contacts) and drag them into Circles you designate. The UI for all of this is simple and intuitive — it’s so good, that you might even say it’s kind of fun. It beats the pants off of the method for creating a group within Facebook.

Gundotra realizes that many social services have tried and failed to get users to create groups. But he believes they’ll succeed with Circles because he says they’re using software in the correct way to mimic the real world. More importantly, “you’re rewarded for doing this,” he says. How so? A big feature of Google+ is the toolbar that exists across the top of all Google sites (yes, the aforementioned black one). Once your Circles are set, sharing with any of them from any Google site is simple thanks to this toolbar.

Speaking of this black toolbar, which was codenamed the “Sandbar” as Google was working on it, Horowitz explains that it arose from the fact that sharing models on different sites are all different. The toolbar is an attempt to unify them. This toolbar will exist across all Google properties (though it may take some time to fully roll out). And down the road, you can imagine browser extensions, mobile versions, etc. But again, we’re on step one here.

Next, Gundotra showed off a feature called “Sparks”. He was quick to note that even though it’s a search box, this is not some sort of new search engine. Instead, he calls is a “sharing engine”. “Great content leads to great conversations,” he says. With Sparks, you enter an interest you have and Google goes out and finds elements on the web that they think you’ll care about. These can be links to blog posts, videos, books — anything that Google searches for. If you find something you like, you can click on an item to add it to your interest list (where it will stay for you to quickly refer to anytime you want). Or you can see what others are liking and talking about globally in the “Featured interests” area.

“Our goal here is to connect people. And everyone has a camera in their pocket,” Gundotra says as he shows me “Instant Upload”. This feature of Google+ relies on the use of an Android devices to take photos or shoot video. From a new app, you’ll do either of these things and the content will automatically be uploaded to Google+ in the background and stored in a private album (which you can share with one click later).

Another feature of Google+ is called “Huddle”. It’s essentially a group messaging app that works across Android, iPhone, and SMS to allow you to communicate with the people in certain Circles. When I asked why they wouldn’t just use Disco, the group messaging app that the Slide team within Google built, Horowitz would only smile and pretend that he didn’t know what I was talking about.

Finally, there’s a feature called “Hangouts”. “Everyone has high-speed networks these days, but how many use group video chat?,” Gundotra asks. “Not a lot.” He notes that while there are technical challenges, and some cost money, the biggest problem is that it’s socially awkward to video chat with someone. The Google+ team set out to fix this by thinking about neighbors sitting out on porches. If your neighbor is sitting there, you know that they’ll likely be interested in striking up a conversation. In fact, it would be rude for you to walk by and not say anything.

With that in mind, Google+ Hangout attempts to solve the social problem of video chat by making it easy for you to let others know that you’re interested in chatting. And if you’re already chatting with a Circle, everyone else in that Circle will get an alert to come hang out. This works for up to 10 people. And seeing it in action is a bit magical. Gundotra starts a Hangout with some co-workers and as they join, conversations start between multiple people. But the Google+ system is smart enough to focus on who is controlling the conversation in any given minute. This makes the conversation easy to watch. It was almost as if an editor is working behind the scenes, cutting between people.

Even cooler is that you can share a piece of content, like a YouTube clip, and everyone in the Hangout can watch it together while talking about it. It sounds a bit cheesy, but it’s really pretty great.

After the rundown of all of these features, Google+ may sound a bit convoluted. But the key to the project is the attempt to unify everything. This is done via the toolbar (which features a drop-down showing you all of your relevant Google+ activity), but also on the mobile apps (again, Android and iPhone), and, of course, on the web. The Google+ site is the main stream on which you’ll find everything. From here, you can easily switch between all of your Circles, share content with any of them, start a Hangout, look up Sparks, etc.

All of the information flowing through the system does so in real time. As something is shared with you, it appears at the top of your stream. It’s a bit like FriendFeed, in this regard (which I love).

You’ll also find a link to your Google+ Profile, which will replace your old Google Profile if you have Google+ enabled. On this profile you’ll find not only a stream of everything you’ve shared across Google+, but also your +1 content. That’s likely important. While there has been plenty of speculation (by myself and others) that the +1 Button is already a dud, the larger picture is still a bit hidden. While Gundotra and Horowitz declined to specifically talk about it too much, you’ll see a +1 button on all Google+ content — the +1 Button clearly ties deeply into all of this. It is going to be their Facebook “Like” button.

All of this sounds great so far, but what about the downsides? Whether they’ll admit it or not, Google is making a bold and perhaps risky move by attempting to attack social from scratch. What if they flop again?

From the little that I’ve seen so far, Google+ is by far the best effort in social that Google has put out there yet. But traction will be contingent upon everyone convincing their contacts to regularly use it. Even for something with the scale of Google, that’s not the easiest thing in the world — as we’ve seen with Wave and Buzz. There will need to be compelling reasons to share on Google+ instead of Facebook and/or Twitter — or, at the very least, along with all of those other networks. The toolbar and interesting communication tools are the most compelling reasons right now, but there will need to be more of them. And fast.

Speaking of Buzz, one thing that strikes me about Google+ is that it seems a bit like Google Buzz done right. When I asked if Google+ would be the official death of Buzz, Horowitz declined to say, but did note that it was still being decided how those pieces will play together.

And that could be a bigger issue for Google. With much of Google+, they’re simply creating a new layer rather than utilizing Google’s existing services. For example, when you upload pictures to Google+, they don’t just go to Picasa (though they do go there as well), they also reside on Google+. On one hand, that will confuse some users. On the other, it’s quite refreshing to see Google attempt to start fresh with this new project.

What about Twitter, Facebook, or other social integration? Horowitz wouldn’t go into too much detail as it sounds like tie-ins are still being discussed. As I understand it, right now, Google+ will largely be a stand-alone network with some low-level third-party social network integration.

So when can you try Google+? Here’s the thing that will be a kick in the pants to some users: Google is beginning to roll it out today, but it will only be a very limited field trial. You can submit your email address here to be entered into the system and notified as roll-outs continue, but Google says that they have no set time table for a full rollout. Again, this is phase one of what Google hopes to do with Google+, so they’re taking it slow.

“It’s not about one particular project, it’s about Google getting better. We know this is going to take us a considerable amount of time. But we want to make Google better by connecting you with your relationships and interests,” Gundotra reiterates. He declined to state how big the team within Google currently working on the project is, but says that it’s a “decent sized team”.

“Today’s web is about people. To organize the world’s data, you have to understand people,” Gundotra concludes, noting that newly crowned CEO Larry Page has been heavily involved in this project from the get-go.

As it is unveiled to the world, Google+ sounds and looks great. But we’ve seen that before from Google. Now comes the hard part.

More: 

Why Google+ Looks Good: Original Macintosh Team Member Andy Hertzfeld

While We Await The Native App, The Google+ iPhone Mobile Web App Is Pretty Solid

Good First Sign: I Have A Strong Desire To Keep Using Google+






Information provided by CrunchBase

« Newer PostsOlder Posts »